Giúp đỡ Giúp đỡ   Tìm trên diễn đàn    Đăng ký    Đăng nhập

I recommend giving it a try when grind is not a

   Gửi trả lời Gửi trả lời
Tác giả
Nội dung
  Chủ đề Tìm kiếm Chủ đề Tìm kiếm  Hỗ trợ Hỗ trợ
Molian Xem danh sách
Lính mới
Lính mới
Avatar

Gia nhập: 15/8/20
Trạng thái:
Bài viết: 3
  Trích dẫn Molian Trích dẫn  Gửi trả lờiTrả lời Chuyển liên kết đến bài viết này Chủ đề: I recommend giving it a try when grind is not a
    Ngày gửi: 15/8/20 lúc 14:17
Common sense is hard apparently. It's the exact same mentality you employ to the wilderness as RS gold well as other dangerous locations. Also you are completely missing the context. Possessing a scaling cost is much more punishing, but it's the exact same method in RS3. You didn't see Day1 Solak teams attracting complete hybrid swaps and devoting up to 10m. You watched many people focusing on a single style, using RoD, etc.. That's how learning is supposed to be. That is the precise cycle the statement implies. Try learning instead of trying to do kills.

To be fair, comparing into the wilderness isn't a good argument a whole lot of players that are rs3 believe its dumb and must be taken away as 27, because. When learning high efficacy methods be more than you earn an hour with no unique drops within an category, should the passing cost? To studying hybrid solak, cause you can easily die many times. I would assert that by the time you've expired 10 times using a death fee by hybriding the next 100 hours, you endure to make more. Good to know people like you who are 100% devoid of common sense exist. Imagine using vigour as actual or lotd irngs that is relevant or an example rather than asylum. But no, swapping for 1 tick risk, so don't get it done. Go back to opening your lootboxes rather than commenting, since it's obviously too hard.

Are there no other MMO's such as RuneScape?

To put it simply, many companys have reproduced WoW's model when it comes MMORPG's (Holy trinity, action-bar, vertical progression, mono-leveling system). RS took a different standpoint to MMO systems compared to other than the typical GCD/ability-based, mono-stat leveling platform. Instead of a singular level, multiple abilities that are different are used by them to determine your combat level and what you could do in RuneScape. It isn't just"you level your own combat to max, and crafting is a side task you can perform". In short, they made the trip to endgame, the point of RuneScape, rather than the endgame itself (though there's much more of a push in recent years for endgame articles ). Has no tried to utilize this version? The only one I know of that is in evolution is TitanReach who need a similar model but with action-combat. I've quit RS3 some time back, and lately am burnt out on atm in anticipation of the return of Soul Wars.

I'm an old UO player, is it worth committing RS3 or OSRS a shot? I'd be playing mobile. I dont believe I have every played. OSRS player here. If you hate anything in any way, you hate OSRS. That said, it is a very laid back sport, and there's an array of actions even a free player can do. I recommend giving it a try when grind is not a deal breaker. It's a good time waster...I've put several hundred hours into it over the years. Some skills can be leveled with minimal care, like fishing, so that you can actually watch TV or something and sometimes check your screen. The mobile app is nicely designed with a good interface, though you'll most likely have a tough time with PvP against a PC user should you care about that sort of cheap RuneScape gold thing. Membership is required for about 90 percent of the content, especially the quests (many of which can be hilariously written if you are into campy humor), but it's possible to get membership through in-game money if you are leery about spending real money.
Lên trên
 Gửi trả lời Gửi trả lời
 

Di chuyển nhanh

Tôi có thể làm gì trong diễn đàn ?